How are you planning on involving the Community in your development process? The game will forever remain free to play.” Will the game be priced differently during and after Early Access? We know this game has significant room for growth, and we want you to be a part of that!” However, we plan to utilize the community's feedback for further polish, balance, and to gather new content ideas. It already has enough content to keep players engaged for weeks, or even months. “The Early Access version is fully playable, bug-free, and quite polished. What is the current state of the Early Access version? We also expect to create new maps, limited time events, and collectables.” There are also already hundreds of upgrades available in the game, but we expect to implement hundreds more to keep up with new difficult modes and to keep players engaged for longer with more content to grind. However, we know there are countless great ideas out there for new towers and enemies and game modes, and we want to hear what you want most. There are already 30 unique towers, 10 unique enemy types, and 5 difficulty modes. “We expect changes to tile spawn rates, tile types, tower skills, enemy types, and difficulty modes based on player feedback. How is the full version planned to differ from the Early Access version? However, we really want hear players' feedback on how to best implement these new mechanics.” We already have big plans to spice up the game with new tile types, new monsters, new enemies, and new difficulties. We believe this gives us enough time to gather community feedback and address any balance issues, implement requested features, and create enough content to keep players engaged. “We estimate to remain in Early Access for roughly 5-6 months, meaning the full release should occur near the end of 2023. Early Access is a way for us to engage the community and release updates reflecting their valuable feedback.”Īpproximately how long will this game be in Early Access? Monster Tiles TD already provides countless hours of gameplay, but we know there is plenty more that we can add and improve. “We want to release a fully polished, balanced, and most importantly, FUN game, and we believe community feedback and regular updates are key to that.
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